We use our advanced mathematical modelling tools and experienced analysts to constantly crunch data and provide intelligent answers to ensure Defence decision-makers have quantitative evidence at their fingertips.

Our research skills are also helping to shape concept and capability development.

We also have an eye trained firmly on the future. The focus of our role as lead of Dstl’s SERAPIS Simulation and Synthetic Environments (SSE) is identifying and exploiting over-the-horizon technologies. Under phase two of the Army’s Virtual Reality In-Land Training Pilot, we are generating quantifiable evidence, insights and experimental data relating to the potential of VR systems to support the Field Army Battle Craft Syllabus.

Our mix of military experience, technical skills and ability to tailor technology’s use is key in enabling us to meet customer requirements; we have an intimate understanding of the Services and the technical science needed to meet their training objectives.